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How to Write Retro Games - Web Programming (Paperback)

By Kenwright

How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: e85f229181b7da5e

INSIDE THE BOOK

About this book

How to Write Retro Games - Web Programming (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

Finally, an explanation that clicks

Outstanding. I kept finding reasons to come back to it.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. It is denser than the page count suggests, and I found myself slowing down around the middle. The book rewards careful reading. Skimming it would be a mistake. An easy five stars from me. I look forward to whatever the author writes next.

Nina JonesRetired engineer · Hamburg, DE
How To Write Retro Games: Web-Programming
Reader review5

A genuine pleasure to read

The clearest explanation of javascript I have come across.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Worth the money and the reading time, without hesitation.

Sofia ThompsonData scientist · Paris, FR
How To Write Retro Games: Web-Programming
Reader review5

A genuine pleasure to read

Exactly the book I needed. Straight to the point and genuinely useful.

I had been on the fence about this one for a while, and I should have bought it sooner. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Worth the money and the reading time, without hesitation.

Amelia RogersGraphics programmer · Helsinki, FI
How To Write Retro Games: Web-Programming

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